![]() ![]() #Super mario maker download size 3dss full#What I don't get is why not keeps players happy with more dlc for games? Mario kart? Pikmin 3? Rather than make full blown games for a system that failed to sell I'd happily pay for a few more tracks on Mario kart 8 and certainly pay to keep my Pikmin experience going! You have Mario party 10 captain toad. ![]() ![]() (I enjoyed to a extent but seemed to be missing a lot) I hope I am wrong about Pikmin as I do not want it to be the nail in the coffin of the franchise like Chibi woolly world I can take or leave depending on price same for mario maker 3ds! Meh what you expect from cheap ports? This bear minimum effort hoping for a sales boost from the calming wave the Wii u version created! Woolly world I expect the same another minimum effort hoping to churn a profit and grab back costs lost on the Wii u version (Shame it's a great game) and Pikmin I fear will be a tarted up version of Chibi-robo zip lash. Of course I'm just speculating, but I'm st least confident that it's not a matter of the hardware not being up to the task of displaying Mario Maker in 3D. So if a player decides that a particular item stands out or recesses more than they want it to in relation to the other items in their level, they might decide that the item is wrong for the level and ditch it. When a game is made for 3DS, on-screen item placement in the depth field has to be assigned during development the effect is not just magically added by the 3DS display. Also tricky would be making levels in a 3D game where all the given assets' depths in the 3D field are pre-determined, because it could potentially limit players' choices in where they want to place certain items in their levels. Wed 21st Sep I'm sure this is at least partly down to the fact that 100 Mario Challenge will be fed levels from the Wii U version, and getting those levels to display in 3D would obviously be tricky. ![]()
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